Difference between revisions of "Changelog"
From DiceRoller Documentation
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| − | == 1.1 ==  | + | == 1.1.0 ==  | 
* New Play-by-Post helper class [[Dice/PbP/RollPost|RollPost]], found in the [[Dice/PbP|Dice.PbP]] namespace.  | * New Play-by-Post helper class [[Dice/PbP/RollPost|RollPost]], found in the [[Dice/PbP|Dice.PbP]] namespace.  | ||
** Rolls can be serialized and saved to a database (or somewhere else, I don't judge) so that rolls within a post remain fixed between previews/edits.  | ** Rolls can be serialized and saved to a database (or somewhere else, I don't judge) so that rolls within a post remain fixed between previews/edits.  | ||
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* New {{c|if()}} global function, which lets you test an expression against a comparison, and return one of two expressions depending on whether or not the comparison succeeded.  | * New {{c|if()}} global function, which lets you test an expression against a comparison, and return one of two expressions depending on whether or not the comparison succeeded.  | ||
| − | == 1.0 ==  | + | == 1.0.0 ==  | 
* Initial version  | * Initial version  | ||
Revision as of 22:33, 19 April 2017
1.1.0
- New Play-by-Post helper class RollPost, found in the Dice.PbP namespace.
- Rolls can be serialized and saved to a database (or somewhere else, I don't judge) so that rolls within a post remain fixed between previews/edits.
 - Contains the ability to detect tampering of roll expressions within a post (deleting/modifying rolls). Adding new rolls at the end is ok, everything else causes validation errors.
 - A new 
[roll]macro which can be used to obtain results of previous rolls in the same post. 
 - DieResult and RollResult are now Serializable and Equatable.
 - Group rolls can now be rerolled.
 - New 
if()global function, which lets you test an expression against a comparison, and return one of two expressions depending on whether or not the comparison succeeded. 
1.0.0
- Initial version