Difference between revisions of "Changelog"
From DiceRoller Documentation
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| + | == 1.2.0 (prerelease) ==  | ||
| + | * Additional documentation comments, and fixing some inaccuracies in existing comments.  | ||
| + | * Additional unit tests.  | ||
| + | * Bugfixes:  | ||
| + | ** Trim leading/trailing spaces around macro parameters before passing them to macro callbacks.  | ||
| + | ** Throw more informational exceptions rather than having an internal detail throw an exception (ArgumentNullException instead of NullReferenceException, InvalidOperationException with a more meaningful error message rather than ArgumentException on Dictionary.Add, etc.).  | ||
| + | ** Fix roll macro argument parsing.  | ||
| + | |||
| + | |||
== 1.1.0 ==  | == 1.1.0 ==  | ||
* New Play-by-Post helper class [[Dice/PbP/RollPost|RollPost]], found in the [[Dice/PbP|Dice.PbP]] namespace.  | * New Play-by-Post helper class [[Dice/PbP/RollPost|RollPost]], found in the [[Dice/PbP|Dice.PbP]] namespace.  | ||
Revision as of 19:56, 1 May 2017
1.2.0 (prerelease)
- Additional documentation comments, and fixing some inaccuracies in existing comments.
 - Additional unit tests.
 - Bugfixes:
- Trim leading/trailing spaces around macro parameters before passing them to macro callbacks.
 - Throw more informational exceptions rather than having an internal detail throw an exception (ArgumentNullException instead of NullReferenceException, InvalidOperationException with a more meaningful error message rather than ArgumentException on Dictionary.Add, etc.).
 - Fix roll macro argument parsing.
 
 
1.1.0
- New Play-by-Post helper class RollPost, found in the Dice.PbP namespace.
- Rolls can be serialized and saved to a database (or somewhere else, I don't judge) so that rolls within a post remain fixed between previews/edits.
 - Contains the ability to detect tampering of roll expressions within a post (deleting/modifying rolls). Adding new rolls at the end is ok, everything else causes validation errors.
 - A new 
[roll]macro which can be used to obtain results of previous rolls in the same post. 
 - DieResult and RollResult are now Serializable and Equatable.
 - Group rolls can now be rerolled.
 - New 
if()global function, which lets you test an expression against a comparison, and return one of two expressions depending on whether or not the comparison succeeded. 
1.0.0
- Initial version