Difference between revisions of "Dice/DieResult/Equals (DieResult)"

From DiceRoller Documentation
(Created page with "{{APIdoc|DieResult.Equals Method (DieResult)}} Compare two DieResults and return whether or not they are equal. {{ns}} == Syntax == <syntaxhighlight lang="C#"> public bool E...")
 
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<syntaxhighlight lang="C#">
 
<syntaxhighlight lang="C#">
 
public bool Equals(
 
public bool Equals(
     DieResult r
+
     DieResult d
 
)
 
)
 
</syntaxhighlight>
 
</syntaxhighlight>

Latest revision as of 17:59, 25 April 2017

Compare two DieResults and return whether or not they are equal.

  • Namespace: Dice
  • Assembly: DiceRoller (in DiceRoller.dll)

Syntax

public bool Equals(
    DieResult d
)

Parameters

d
Type: Dice.DieResult
The DieResult to compare against

Return Value

Type: System.Boolean

true if d is equal to the current DieResult, and false otherwise.

Remarks

This method compares the following fields:

Any field not listed above is not part of the comparison, and thus is not considered when determining whether or not two DieResults are equal.