Difference between revisions of "Dice/PbP/RollPost/GetObjectData"
From DiceRoller Documentation
(Created page with "{{APIdoc|RollPost.GetObjectData Method (SerializationInfo, StreamingContext)}} Serializes a RollPost. {{ns|PbP}} == Syntax == <syntaxhighlight lang="C#"> public virtual void...") |
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Revision as of 17:43, 28 April 2017
Serializes a RollPost.
- Namespace: Dice.PbP
- Assembly: DiceRoller (in DiceRoller.dll)
Syntax
public virtual void GetObjectData(
SerializationInfo info,
StreamingContext context
)
Parameters
- info
- Type: System.Runtime.Serialization.SerializationInfo
- Container where serialized data is written to.
- context
- Type: System.Runtime.Serialization.StreamingContext
- Streaming context, unused.
Exceptions
Exception | Condition |
---|---|
ArgumentNullException | info is null .
|
Remarks
RollPost does not roundtrip when serializing/deserializing. Instead, serializing a RollPost will serialize Pristine and Current. Deserializing will cause those to go into Pristine and Stored, respectively.