Difference between revisions of "Dice/AST/DiceAST"
From DiceRoller Documentation
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== Remarks == | == Remarks == | ||
| − | The DiceAST class and its subclasses implement the AST from the parser | + | The DiceAST class and its subclasses implement the AST from the parser. |
Revision as of 19:44, 1 May 2017
Represents a node in the dice expression Abstract Syntax Tree.
- Namespace: Dice.AST
- Assembly: DiceRoller (in DiceRoller.dll)
Inheritance Hierarchy
System.Object
- Dice.AST.DiceAST
Syntax
public abstract class DiceAST
Methods
| Name | Description | |
|---|---|---|
| Evaluate(RollerConfig, DiceAST, Int32) | Evaluates the node, causing it to store its result in Value. | |
| EvaluateInternal(RollerConfig, DiceAST, Int32) | Actual evaluation logic, implemented by each subclass. | |
| GetUnderlyingRollNode() | Gets the roll node underneath this node, unless this node is a roll node of some sort. | |
| Reroll(RollerConfig, DiceAST, Int32) | Re-do the roll without re-evaluating the entire subtree again. | |
| RerollInternal(RollerConfig, DiceAST, Int32) | Actual reroll logic, implemented by each subclass. | |
| ToString() | Retrieves a normalized representation of the dice expression. |
Properties
| Name | Description | |
|---|---|---|
| Evaluated | Gets whether or not this node has been evaluated. | |
| Value | Gets the final value of the node. | |
| Values | Gets the underlying dice that were rolled, as well as their values. | |
| ValueType | Gets what type of value we have (total or successes). |
Remarks
The DiceAST class and its subclasses implement the AST from the parser.