< Dice | RollResult
Difference between revisions of "Dice/RollResult/NumRolls"
From DiceRoller Documentation
(Created page with "{{APIdoc|RollResult.NumRolls Property}} The number of dice rolls that were needed to fully evaluate this expression. {{ns}} == Syntax == <syntaxhighlight lang="C#"> public l...") |
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== Syntax == | == Syntax == | ||
<syntaxhighlight lang="C#"> | <syntaxhighlight lang="C#"> | ||
− | public | + | public int NumRolls { get; private set; } |
</syntaxhighlight> | </syntaxhighlight> | ||
=== Property Value === | === Property Value === | ||
− | Type: System. | + | Type: System.Int32 |
The number of dice rolls that were needed to fully evaluate this expression. | The number of dice rolls that were needed to fully evaluate this expression. | ||
+ | |||
+ | == Remarks == | ||
+ | This will always be less than or equal to [[Dice/RollerConfig/MaxDice|RollerConfig.MaxDice]]. |
Latest revision as of 20:02, 13 April 2017
The number of dice rolls that were needed to fully evaluate this expression.
- Namespace: Dice
- Assembly: DiceRoller (in DiceRoller.dll)
Syntax
public int NumRolls { get; private set; }
Property Value
Type: System.Int32
The number of dice rolls that were needed to fully evaluate this expression.
Remarks
This will always be less than or equal to RollerConfig.MaxDice.