< Dice | RollResult
Difference between revisions of "Dice/RollResult/operator =="
From DiceRoller Documentation
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− | {{APIdoc|1=RollResult | + | {{APIdoc|1=RollResult.operator == (RollResult, RollResult)}} |
Compare two RollResults and return whether or not they are equal. Implements RollResult == RollResult. | Compare two RollResults and return whether or not they are equal. Implements RollResult == RollResult. | ||
Revision as of 17:37, 25 April 2017
Compare two RollResults and return whether or not they are equal. Implements RollResult == RollResult.
- Namespace: Dice
- Assembly: DiceRoller (in DiceRoller.dll)
Syntax
public static bool operator ==(
RollResult a,
RollResult b
)
Parameters
- a
- Type: Dice.RollResult
- The first RollResult to compare.
- b
- Type: Dice.RollResult
- The second RollResult to compare.
Return Value
Type: System.Boolean
true
if a and b are equal, and false
otherwise.
Remarks
This method calls a.Equals(b) internally. See that method documentation for more information on how the comparison is performed.