< Dice
Difference between revisions of "Dice/ResultType"
From DiceRoller Documentation
(Created page with "{{APIdoc|ResultType Enumeration}} Indicates whether a RollResult's Value represents the total of the roll or the number of successes. {{ns}} == Syn...") |
|||
Line 19: | Line 19: | ||
== Remarks == | == Remarks == | ||
− | In the event that a dice expression contains a mix of normal rolls and rolls which specify success conditions, the result will be {{cs|RollResult.Total}}. For example, if the expression {{1d20+2d10>6}} was rolled, and the d20 came up as 9, and the d10s came up as 4 and 8, the resultant Value would be 10 (9 plus 1 success). | + | In the event that a dice expression contains a mix of normal rolls and rolls which specify success conditions, the result will be {{cs|RollResult.Total}}. For example, if the expression {{c|1d20+2d10>6}} was rolled, and the d20 came up as 9, and the d10s came up as 4 and 8, the resultant Value would be 10 (9 plus 1 success). |
Latest revision as of 16:33, 12 April 2017
Indicates whether a RollResult's Value represents the total of the roll or the number of successes.
- Namespace: Dice
- Assembly: DiceRoller (in DiceRoller.dll)
Syntax
public enum ResultType
Members
Member name | Description |
---|---|
Total | The Value represents the sum of all dice rolled. |
Successes | The Value represents the number of successes. |
Remarks
In the event that a dice expression contains a mix of normal rolls and rolls which specify success conditions, the result will be RollResult.Total
. For example, if the expression 1d20+2d10>6
was rolled, and the d20 came up as 9, and the d10s came up as 4 and 8, the resultant Value would be 10 (9 plus 1 success).