< Dice
Difference between revisions of "Dice/Roller"
From DiceRoller Documentation
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! Name !! Description | ! Name !! Description | ||
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− | | {{public}} {{static}} {{method}} || [[Dice/Roller/Roll|Roll(String)]] || Rolls dice according to the string expression, using the default configuration. | + | | {{public}} {{static}} {{method}} || [[Dice/Roller/Roll (String)|Roll(String)]] || Rolls dice according to the string expression, using the default configuration. |
|- | |- | ||
− | | {{public}} {{static}} {{method}} || [[Dice/Roller/Roll|Roll(String, RollerConfig)]] || Rolls dice according to the string expression and configuration. | + | | {{public}} {{static}} {{method}} || [[Dice/Roller/Roll (String, RollerConfig)|Roll(String, RollerConfig)]] || Rolls dice according to the string expression and configuration. |
|} | |} | ||
Revision as of 19:25, 13 April 2017
Provides a Roll method to perform dice rolls.
- Namespace: Dice
- Assembly: DiceRoller (in DiceRoller.dll)
Inheritance Hierarchy
System.Object
- Dice.Roller
Syntax
public static class Roller
Constructors
Name | Description | |
---|---|---|
S | Roller() | Static constructor which initializes DefaultConfig. |
Properties
Name | Description | |
---|---|---|
S | DefaultConfig | Gets or sets the default roller configuration. |
Methods
Name | Description | |
---|---|---|
S | Roll(String) | Rolls dice according to the string expression, using the default configuration. |
S | Roll(String, RollerConfig) | Rolls dice according to the string expression and configuration. |
Remarks
The Roller class is the main entry point to the library, and allows you to roll dice according to a given dice expression. To customize various aspects of a roll, a configuration can be passed in.
Thread Safety
The DefaultConfig property is not thread safe. Calling Roll with a null
RollerConfig will make use of the DefaultConfig property. To be thread safe, call Roll with a RollerConfig that was created just for that thread.