< Dice | FunctionContext
Difference between revisions of "Dice/FunctionContext/Values"
From DiceRoller Documentation
(Created page with "{{APIdoc|FunctionContext.Values Property}} Gets or sets the underlying dice rolls for the function call that should be shown in the overall result. {{ns}} == Syntax == <synt...") |
(No difference)
|
Latest revision as of 17:43, 27 April 2017
Gets or sets the underlying dice rolls for the function call that should be shown in the overall result.
- Namespace: Dice
- Assembly: DiceRoller (in DiceRoller.dll)
Syntax
public IEnumerable<DieResult> Values { get; set; }
Property Value
Type: System.Collections.Generic.IEnumerable<Dice.DieResult>
The underlying dice rolls for the function call that should be shown in the overall result.
Remarks
If null
, the underlying Values of Expression are used (if any). If Expression is also null
(such as when a global function is being called), a new DieResult is added with DieType.Literal containing Value. This automatically generated DieResult has the DieFlags.Macro flag.