< Dice | FunctionContext
FunctionContext.Values Property
From DiceRoller Documentation
Gets or sets the underlying dice rolls for the function call that should be shown in the overall result.
- Namespace: Dice
- Assembly: DiceRoller (in DiceRoller.dll)
Syntax
public IEnumerable<DieResult> Values { get; set; }
Property Value
Type: System.Collections.Generic.IEnumerable<Dice.DieResult>
The underlying dice rolls for the function call that should be shown in the overall result.
Remarks
If null, the underlying Values of Expression are used (if any). If Expression is also null (such as when a global function is being called), a new DieResult is added with DieType.Literal containing Value. This automatically generated DieResult has the DieFlags.Macro flag.