< Dice‎ | Roller

Difference between revisions of "Dice/Roller/Roll"

From DiceRoller Documentation
Line 11: Line 11:
 
! Name !! Description
 
! Name !! Description
 
|-
 
|-
| {{public}} {{static}} {{method}} || [[Dice/Roller/Roll (String)|Roll(String)]] || Rolls dice according to the string expression, using the default configuration.
+
| {{public}} {{static}} {{method}} || [[../Roll (String)|Roll(String)]] || Rolls dice according to the string expression, using the default configuration.
 
|-
 
|-
| {{public}} {{static}} {{method}} || [[Dice/Roller/Roll (String, RollerConfig)|Roll(String, RollerConfig)]] || Rolls dice according to the string expression and configuration.
+
| {{public}} {{static}} {{method}} || [[../Roll (String, RollerConfig)|Roll(String, RollerConfig)]] || Rolls dice according to the string expression and configuration.
 +
|-
 +
|| {{internal}} {{static}} {{method}} || [[../Roll (DiceAST, RollerConfig)|Roll(DiceAST, RollerConfig)]] || Evaluates the root of the tree, returning the RollResult.
 
|}
 
|}
  
 
== Remarks ==
 
== Remarks ==
 
{{cs|null}} can be passed as RollerConfig for the second overload. This is equivalent to calling the first overload instead.
 
{{cs|null}} can be passed as RollerConfig for the second overload. This is equivalent to calling the first overload instead.

Revision as of 18:53, 20 April 2017


Rolls dice according to the string expression.

  • Namespace: Dice
  • Assembly: DiceRoller (in DiceRoller.dll)

Overloads

Name Description
S Roll(String) Rolls dice according to the string expression, using the default configuration.
S Roll(String, RollerConfig) Rolls dice according to the string expression and configuration.
S Roll(DiceAST, RollerConfig) Evaluates the root of the tree, returning the RollResult.

Remarks

null can be passed as RollerConfig for the second overload. This is equivalent to calling the first overload instead.