< Dice
Difference between revisions of "Dice/Roller"
From DiceRoller Documentation
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Provides a Roll method to perform dice rolls. | Provides a Roll method to perform dice rolls. | ||
− | + | {{ns}} | |
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== Inheritance Hierarchy == | == Inheritance Hierarchy == | ||
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== Constructors == | == Constructors == | ||
{| class="wikitable" | {| class="wikitable" | ||
− | ! | + | ! style="width: 5em" | |
+ | ! Name !! Description | ||
|- | |- | ||
− | | {{static}} {{method}} || [[ | + | | {{static}} {{method}} || [[Dice/Roller/Roller|Roller()]] || Static constructor which initializes DefaultConfig. |
|} | |} | ||
== Properties == | == Properties == | ||
{| class="wikitable" | {| class="wikitable" | ||
− | ! | + | ! style="width: 5em" | |
+ | ! Name !! Description | ||
|- | |- | ||
− | | {{public}} {{static}} {{property}} || [[ | + | | {{public}} {{static}} {{property}} || [[Dice/Roller/DefaultConfig|DefaultConfig]] || Gets or sets the default roller configuration. |
|} | |} | ||
== Methods == | == Methods == | ||
{| class="wikitable" | {| class="wikitable" | ||
− | ! | + | ! style="width: 5em" | |
+ | ! Name !! Description | ||
|- | |- | ||
− | | {{public}} {{static}} {{method}} || [[ | + | | {{public}} {{static}} {{method}} || [[/Average (String)|Average(String)]] || Evaluates the string expression, using the default configuration and fixing all dice to their average value. |
+ | |- | ||
+ | | {{public}} {{static}} {{method}} || [[/Average (String, RollerConfig)|Average(String, RollerConfig)]] || Evaluates the string expression, using the specified configuration and fixing all dice to their average value. | ||
+ | |- | ||
+ | | {{public}} {{static}} {{method}} || [[/Average (String, RollerConfig, RollData)|Average(String, RollerConfig, RollData)]] || Evaluates the string expression, using the specified configuration and {{l|Dice.RollData|RollData}} and fixing all dice to their average value. | ||
+ | |- | ||
+ | | {{internal}} {{static}} {{method}} || [[/Parse|Parse(String, RollerConfig)]] || Parses the diceExpr into an AST without evaluating it. | ||
+ | |- | ||
+ | | {{public}} {{static}} {{method}} || [[/Max (String)|Max(String)]] || Evaluates the string expression, using the default configuration and fixing all dice to their maximum value. | ||
+ | |- | ||
+ | | {{public}} {{static}} {{method}} || [[/Max (String, RollerConfig)|Max(String, RollerConfig)]] || Evaluates the string expression, using the specified configuration and fixing all dice to their maximum value. | ||
+ | |- | ||
+ | | {{public}} {{static}} {{method}} || [[/Max (String, RollerConfig, RollData)|Max(String, RollerConfig, RollData)]] || Evaluates the string expression, using the specified configuration and {{l|Dice.RollData|RollData}} and fixing all dice to their maximum value. | ||
+ | |- | ||
+ | | {{public}} {{static}} {{method}} || [[/Min (String)|Min(String)]] || Evaluates the string expression, using the default configuration and fixing all dice to their minimum value. | ||
+ | |- | ||
+ | | {{public}} {{static}} {{method}} || [[/Min (String, RollerConfig)|Min(String, RollerConfig)]] || Evaluates the string expression, using the specified configuration and fixing all dice to their minimum value. | ||
+ | |- | ||
+ | | {{public}} {{static}} {{method}} || [[/Min (String, RollerConfig, RollData)|Min(String, RollerConfig, RollData)]] || Evaluates the string expression, using the specified configuration and {{l|Dice.RollData|RollData}} and fixing all dice to their minimum value. | ||
+ | |- | ||
+ | | {{public}} {{static}} {{method}} || [[/Roll (String)|Roll(String)]] || Rolls dice according to the string expression, using the default configuration. | ||
+ | |- | ||
+ | | {{public}} {{static}} {{method}} || [[/Roll (String, RollerConfig)|Roll(String, RollerConfig)]] || Rolls dice according to the string expression and configuration. | ||
+ | |- | ||
+ | | {{public}} {{static}} {{method}} || [[/Roll (String, RollerConfig, RollData)|Roll(String, RollerConfig, RollData)]] || Rolls dice according to the string expression and configuration and with the given {{l|Dice.RollData|RollData}}. | ||
+ | |- | ||
+ | | {{internal}} {{static}} {{method}} || [[/Roll (DiceAST, RollerConfig)|Roll(DiceAST, RollerConfig)]] || Evaluates the root of the tree, returning the RollResult. | ||
|} | |} | ||
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== Thread Safety == | == Thread Safety == | ||
− | The DefaultConfig property is not thread safe. Calling Roll with a {{cs|null}} [[ | + | The DefaultConfig property is not thread safe. Calling Roll with a {{cs|null}} [[Dice/RollerConfig|RollerConfig]] will make use of the DefaultConfig property. To be thread safe, call Roll with a RollerConfig that was created just for that thread. |
Latest revision as of 20:16, 23 December 2018
Provides a Roll method to perform dice rolls.
- Namespace: Dice
- Assembly: DiceRoller (in DiceRoller.dll)
Inheritance Hierarchy
System.Object
- Dice.Roller
Syntax
public static class Roller
Constructors
Name | Description | |
---|---|---|
S | Roller() | Static constructor which initializes DefaultConfig. |
Properties
Name | Description | |
---|---|---|
S | DefaultConfig | Gets or sets the default roller configuration. |
Methods
Name | Description | |
---|---|---|
S | Average(String) | Evaluates the string expression, using the default configuration and fixing all dice to their average value. |
S | Average(String, RollerConfig) | Evaluates the string expression, using the specified configuration and fixing all dice to their average value. |
S | Average(String, RollerConfig, RollData) | Evaluates the string expression, using the specified configuration and RollData and fixing all dice to their average value. |
S | Parse(String, RollerConfig) | Parses the diceExpr into an AST without evaluating it. |
S | Max(String) | Evaluates the string expression, using the default configuration and fixing all dice to their maximum value. |
S | Max(String, RollerConfig) | Evaluates the string expression, using the specified configuration and fixing all dice to their maximum value. |
S | Max(String, RollerConfig, RollData) | Evaluates the string expression, using the specified configuration and RollData and fixing all dice to their maximum value. |
S | Min(String) | Evaluates the string expression, using the default configuration and fixing all dice to their minimum value. |
S | Min(String, RollerConfig) | Evaluates the string expression, using the specified configuration and fixing all dice to their minimum value. |
S | Min(String, RollerConfig, RollData) | Evaluates the string expression, using the specified configuration and RollData and fixing all dice to their minimum value. |
S | Roll(String) | Rolls dice according to the string expression, using the default configuration. |
S | Roll(String, RollerConfig) | Rolls dice according to the string expression and configuration. |
S | Roll(String, RollerConfig, RollData) | Rolls dice according to the string expression and configuration and with the given RollData. |
S | Roll(DiceAST, RollerConfig) | Evaluates the root of the tree, returning the RollResult. |
Remarks
The Roller class is the main entry point to the library, and allows you to roll dice according to a given dice expression. To customize various aspects of a roll, a configuration can be passed in.
Thread Safety
The DefaultConfig property is not thread safe. Calling Roll with a null
RollerConfig will make use of the DefaultConfig property. To be thread safe, call Roll with a RollerConfig that was created just for that thread.