Difference between revisions of "Dice/Roller"

From DiceRoller Documentation
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! Name !! Description
 
! Name !! Description
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| {{public}} {{static}} {{method}} || [[/Average (String)|Roll(String)]] || Evaluates the string expression, using the default configuration and fixing all dice to their average value.
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| {{public}} {{static}} {{method}} || [[/Average (String, RollerConfig)|Roll(String, RollerConfig)]] || Evaluates the string expression, using the specified configuration and fixing all dice to their average value.
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| {{public}} {{static}} {{method}} || [[/Average (String, RollerConfig, RollData)|Roll(String, RollerConfig, RollData)]] || Evaluates the string expression, using the specified configuration and {{l|Dice.RollData|RollData}} and fixing all dice to their average value.
 
|-
 
|-
 
| {{internal}} {{static}} {{method}} || [[/Parse|Parse(String, RollerConfig)]] || Parses the diceExpr into an AST without evaluating it.
 
| {{internal}} {{static}} {{method}} || [[/Parse|Parse(String, RollerConfig)]] || Parses the diceExpr into an AST without evaluating it.
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|-
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| {{public}} {{static}} {{method}} || [[/Max (String)|Roll(String)]] || Evaluates the string expression, using the default configuration and fixing all dice to their maximum value.
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|-
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| {{public}} {{static}} {{method}} || [[/Max (String, RollerConfig)|Roll(String, RollerConfig)]] || Evaluates the string expression, using the specified configuration and fixing all dice to their maximum value.
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|-
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| {{public}} {{static}} {{method}} || [[/Max (String, RollerConfig, RollData)|Roll(String, RollerConfig, RollData)]] || Evaluates the string expression, using the specified configuration and {{l|Dice.RollData|RollData}} and fixing all dice to their maximum value.
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|-
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| {{public}} {{static}} {{method}} || [[/Min (String)|Roll(String)]] || Evaluates the string expression, using the default configuration and fixing all dice to their minimum value.
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|-
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| {{public}} {{static}} {{method}} || [[/Min (String, RollerConfig)|Roll(String, RollerConfig)]] || Evaluates the string expression, using the specified configuration and fixing all dice to their minimum value.
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|-
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| {{public}} {{static}} {{method}} || [[/Min (String, RollerConfig, RollData)|Roll(String, RollerConfig, RollData)]] || Evaluates the string expression, using the specified configuration and {{l|Dice.RollData|RollData}} and fixing all dice to their minimum value.
 
|-
 
|-
 
| {{public}} {{static}} {{method}} || [[/Roll (String)|Roll(String)]] || Rolls dice according to the string expression, using the default configuration.
 
| {{public}} {{static}} {{method}} || [[/Roll (String)|Roll(String)]] || Rolls dice according to the string expression, using the default configuration.
 
|-
 
|-
 
| {{public}} {{static}} {{method}} || [[/Roll (String, RollerConfig)|Roll(String, RollerConfig)]] || Rolls dice according to the string expression and configuration.
 
| {{public}} {{static}} {{method}} || [[/Roll (String, RollerConfig)|Roll(String, RollerConfig)]] || Rolls dice according to the string expression and configuration.
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|-
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| {{public}} {{static}} {{method}} || [[/Roll (String, RollerConfig, RollData)|Roll(String, RollerConfig, RollData)]] || Rolls dice according to the string expression and configuration and with the given {{l|Dice.RollData|RollData}}.
 
|-
 
|-
 
| {{internal}} {{static}} {{method}} || [[/Roll (DiceAST, RollerConfig)|Roll(DiceAST, RollerConfig)]] || Evaluates the root of the tree, returning the RollResult.
 
| {{internal}} {{static}} {{method}} || [[/Roll (DiceAST, RollerConfig)|Roll(DiceAST, RollerConfig)]] || Evaluates the root of the tree, returning the RollResult.

Revision as of 19:54, 23 December 2018

Provides a Roll method to perform dice rolls.

  • Namespace: Dice
  • Assembly: DiceRoller (in DiceRoller.dll)

Inheritance Hierarchy

System.Object

Dice.Roller

Syntax

public static class Roller

Constructors

Name Description
S Roller() Static constructor which initializes DefaultConfig.

Properties

Name Description
S DefaultConfig Gets or sets the default roller configuration.

Methods

Name Description
S Roll(String) Evaluates the string expression, using the default configuration and fixing all dice to their average value.
S Roll(String, RollerConfig) Evaluates the string expression, using the specified configuration and fixing all dice to their average value.
S Roll(String, RollerConfig, RollData) Evaluates the string expression, using the specified configuration and RollData and fixing all dice to their average value.
S Parse(String, RollerConfig) Parses the diceExpr into an AST without evaluating it.
S Roll(String) Evaluates the string expression, using the default configuration and fixing all dice to their maximum value.
S Roll(String, RollerConfig) Evaluates the string expression, using the specified configuration and fixing all dice to their maximum value.
S Roll(String, RollerConfig, RollData) Evaluates the string expression, using the specified configuration and RollData and fixing all dice to their maximum value.
S Roll(String) Evaluates the string expression, using the default configuration and fixing all dice to their minimum value.
S Roll(String, RollerConfig) Evaluates the string expression, using the specified configuration and fixing all dice to their minimum value.
S Roll(String, RollerConfig, RollData) Evaluates the string expression, using the specified configuration and RollData and fixing all dice to their minimum value.
S Roll(String) Rolls dice according to the string expression, using the default configuration.
S Roll(String, RollerConfig) Rolls dice according to the string expression and configuration.
S Roll(String, RollerConfig, RollData) Rolls dice according to the string expression and configuration and with the given RollData.
S Roll(DiceAST, RollerConfig) Evaluates the root of the tree, returning the RollResult.

Remarks

The Roller class is the main entry point to the library, and allows you to roll dice according to a given dice expression. To customize various aspects of a roll, a configuration can be passed in.

Thread Safety

The DefaultConfig property is not thread safe. Calling Roll with a null RollerConfig will make use of the DefaultConfig property. To be thread safe, call Roll with a RollerConfig that was created just for that thread.